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Last Updated: Mar 24, 2017 URL: Print Guide RSS UpdatesEmail Alerts

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Ethics books and book chapters

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Values at Play in Digital Games - Mary Flanagan; Helen Fay Nissenbaum
Call Number: GV 1469.17.S63 F63 2014
Publication Date: 2014
All games express and embody human values, providing a compelling arena in which we play out beliefs and ideas. In this book, Mary Flanagan and Helen Nissenbaum present Values at Play, a theoretical and practical framework for identifying socially recognized moral and political values in digital games.

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Persuasive Games: The Expressive Power of Videogames - Ian Bogost
Call Number: GV 1469.34 .S52 B64 2007
Publication Date: 2007
Videogames are an expressive and a persuasive medium; they represent how real and imagined systems work, and they invite players to interact with those systems and form judgments about them. In this innovative analysis, Ian Bogost examines the way videogames mount arguments and influence players.

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Beyond Choices: the Design of Ethical Gameplay - Miguel Sicart
Publication Date: 2013
In Beyond Choices, Miguel Sicart calls for a new generation of video and computer games that are ethically relevant by design. Drawing on philosophy, design theory, literary studies, aesthetics, and interviews with game developers, Sicart provides a systematic account of how games can be designed to challenge and enrich our moral lives.

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Dangerous Games - Joseph P. Laycock
Publication Date: 2015
The 1980s saw the peak of a moral panic over fantasy role-playing games Members of the Christian Right, the field of psychology, and law enforcement claimed that these games were not only psychologically dangerous but an occult religion masquerading as a game. Dangerous Games explores both the history and the sociological significance of this panic.

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Ethics in the Virtual World - Garry Young
Publication Date: 2014
Ethics in the Virtual World examines the gamer's enactment of taboo activities in the context of both traditional and contemporary philosophical approaches to morality. The book raises pertinent questions about whether or not there should be a limit to what can be enacted or represented within these games, or if it is all just a game.

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Digital Ethics: Research and Practice - Don Heider
Publication Date: 2012
This edited volume contains some of the best research on digital ethics from authors in communication, law, information studies, education, philosophy, political science, computer science, and business on topics that range from sexting to piracy. This groundbreaking volume provides a much-needed resource for scholars and teachers interested in exploring ethics in this new digital world.

Ethics Websites

  • Code of Professional Conduct
    Members of the Academy of Design Professionals pledge to adhere to and promote the "highest standards of design professionalism and competence," as listed in this Code of Professional Conduct.
  • AIGA Standards of Professional Practice
    The AIGA, the nation's oldest association for professional designers, sets out "principles of integrity that demonstrate respect for the profession, for colleagues, for clients, for audiences or consumers, and for society as a whole" on this website.
  • "Why Every Designer Needs a Code of Ethics"
    This article from the Design Shack website examines the process of creating a code of ethics, including what should be included, how to maintain and uphold it, and how to share it with your colleagues and clients.
  • Code of Fair Practice for the Graphics Communications Industry
    This code was drafted by a Joint Ethics Committee from New York design firms to "uphold existing laws and traditions and to help define an ethical standard for business practices and professional conduct in the graphic communications industry."
  • Code of Ethics
    This association of practicing, teaching, and student web professionals has drafted this code of ethics in response to the rapidly changing web environment.
  • International Web Association Code of Ethics
    This nonprofit association of web professionals works has developed a code of ethics "predicated upon the basic principles of truth, justice and fair play".
  • IGDA Code of Ethics
    The International Game Developers Association established this code to promote the growth of the industry, to ensure a professional work environment, and communicate professional standards.

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