Finding a Book on the Shelf
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Digital Media Studies  

Last Updated: Mar 24, 2017 URL: http://libguides.udmercy.edu/content.php?pid=703795 Print Guide RSS UpdatesEmail Alerts

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New DMS Books in the McN Campus Library

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Digital Storytelling - Joe Lambert
Call Number: LB 1042 .L36 2013
Publication Date: 2012
Joe Lambert details the history and methods of digital storytelling practices. Using a 7 steps approach, Lambert helps storytellers identify the fundamentals of dynamic digital storytelling, from seeing the story, through assembling it, and on to sharing it.

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Digital Storytelling - Carolyn Handler Miller
Call Number: QA 76.76 .I59 M55 2014
Publication Date: 2014-05-14
Digital Storytelling shows you how to create immersive, interactive narratives across a multitude of platforms, devices, and media. Digital Storytelling features interviews with some of the industry's biggest names, showing you how they build and tell their stories.

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Game Programming Algorithms and Techniques - Sanjay Madhav
Call Number: QA 76.76 .C672 M3375 2014
Publication Date: 2013
Game Programming Algorithms and Techniques is a detailed overview of many of the important algorithms and techniques used in video game programming today. Designed for programmers who are familiar with object-oriented programming and basic data structures, this book focuses on practical concepts that see actual use in the game industry.

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Color for Designers - Jim Krause
Call Number: NK 1548 .K73 2015
Publication Date: 2014
In this fundamental guide to understanding and working with color, Jim Krause starts out by explaining the basics with an introduction to the color wheel, hue, saturation, value, and more. He then dives deeper into the practical application of color with instruction on how to alter hues, create palettes, target themes, paint with color, use digital color, and accurately output your colorful creations to print.

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